That way it will read a little better when dealing with the Ship Object. when creating a ship instead of copying the values from the MapLocation object, just store the whole MapLocation as a custom field.It could use a couple more classes to encapsulate most of whats is going on int the Main() method.While they are small classes and it would be fine in this instance, but its best practice for larger projects Grouping the custom exceptions together should be done with a folder. one class per file *Note this is a general rule so it does have its exceptions.The Objects you have are modeled well and encapsulate the functionality pretty well. I am sorry to hear that and wish you a speedy recovery! Life > code hahaĪnyway as for the code, this is definitely heading in the right direction. Console.ReadLine() should wait for input anyway so they may not be needed. Lastly, 'while(true)' is valid but bad form, you will be able to find better ways to control the logic flow (ones that don't have inherent risks of an infinite loop : ) ). Try creating classes that model objects using the properties as the dimensions and the methods to do all the computations. Try to think about the objects involved, namely triangles, circles, and rectangles (being squares are rectangles you can use some inheritance magic here). Secondly, this is a very procedural approach, the classes you have are static helper classes that handle the computations and the main method handles the interaction with the user. if there is more than trivial logic it should be in its own method at the very least (better if its in another class I dont like having other methods on the Main.cs to keep the whole file as minimal as possible). Now, enter these values in the "Finding angle calculator", and then we get, the angle in radians = 2.06.Now I am not sure what the instructions for the calculator are specifically but i have a few pointers just based on what you have.įirst, try to keep you Main() method to a minimum. It is given that radius = 5 cm and arc length = 10.3 cm. With Cuemath, find solutions in simple and easy steps.īook a Free Trial Class Solved Examples on Angle CalculatorĮxample 1: Find the angle subtended by an arc if the arc length is 3.14 units and the radius is 1 unit.Īngle = Arc length / Radius = 3.14 / 1 = 3.14 radians = 180 degrees (Check the same by angle calculator).Įxample 2: If the radius of a circle is 5 cm and it has an arc whose length if 10.3 cm, then find the angle in radians subtended by the arc. Use our free online calculator to solve challenging questions. The two rays that form the angle are called the arms of the angle, and the common endpoint is called the vertex.Īn arc is a portion of the circumference of a circle and when the endpoints of the arc are joined with center of the circle, an angle is formed at the center which can be calculated by the formula:Īngle subtended in Radians = Arc length / Radius The symbol used to represent the angle is ∠. Step 3: Click on the "Reset" button to find the angle with different radii and arc lengths.Īngles are measured in terms of degrees or radians, which can be found out by using a protractor or other cartography instruments.Step 2: Click on the "Solve" button to find the angle.Step 1: Enter the length of arc and radius in the input boxes.NOTE: Enter the value up to 4 digits only.įollow the steps below to use the angle calculator: One more advantage of this angle calculator is it provides the angle in terms of both radians and degrees. All we need to do is to provide the radius and arc length and the corresponding subtended angle is shown with detailed solution. Cuemath's finding angle calculator helps you to calculate the angle in a few seconds. " Angle Calculator" is an online tool that helps to find the angle subtended by an arc if the radius and arc length are known. This calculator gives the angle in terms of both radians and degrees with step by step calculation. The angle calculator is a very helpful tool that helps in finding the central angle formed by an arc at the center of a circle.
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